Tuesday 12 February 2013

Guard Texturing

Seen as i now know what im doing in mudbox the task of modelling the guard was alot simpler and also as there wasnt much skin on show. The modelling took alot less time as well as i used my initial start of rudy as a guide which helped me sculpt out the guard quite fast and efficient. Anyway here is my final results which i am quite happy with for the amount of time it took. Feel free to leave any comments please 



DMC

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